MuseScore
case 1/3
2021—2025
MusicTech, Mobile App & Web, Core Team
MuseScore is one of the world’s largest sheet music platforms, reaching 100M yearly web visitors and over 20M mobile app downloads. It brings together composers who create and share sheet music with musicians who discover, learn, practice, and perform it across web and mobile.
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PURE DATING APP
case 2/3
2019—2020
Pure is a dating app with a provocative brand voice, built for people who want to meet openly, honestly, and on their own terms. The platform combines direct communication, playful self-expression, and a bold approach to modern dating. With 10M+ Google Play downloads, 67M+ chats and 33M+ matches, Pure has grown into one of the most distinctive brands in modern dating.
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USCREEN
case 3/3
2020—2021
OTT Platform, SaaS, Web, TV & Mobile app
Uscreen is an all-in-one OTT platform that helps creators, educators, and media businesses launch their own branded video membership services. Combining video hosting, monetization, live streaming, community, marketing tools, and branded apps across web, mobile, and TV, the platform powers 4,000+ creator and media brands, including MrBeast, TED Talks, Jazzercise, and Eckhart Tolle Now. Uscreen has served 15M+ users, launched 3,500+ apps, and supports creator businesses generating $210M+ in annual earnings.
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Throughout my career, I’ve worked on a wide range of digital products, from complex B2B platforms to consumer-facing mobile and web experiences. My work spans product strategy, UX research, interface design, design systems, and collaboration with cross-functional teams.
Senoir Product Designer
Muse Group, MuseScore
Dec 2021 — Jul 2025

Senoir Product Designer
Uscreen
Jun 2020 — Jul 2021

Senoir Product Designer
Pure dating app
May 2019 — May 2020

Senoir UX/UI Designer
BitClave
Jan 2018 — Jan 2019

UX Designer / UX Architect
We are Volt
Now 2016 — Oct 2017

UX Designer
IUDG
Sep 2015 — Oct 2016

UX Designer
Rutube
Dec 2014 — Sep 2015

ABOUT ME
(I)
I graduated with a degree in Marketing and started my career in internet marketing. I worked on traffic acquisition, advertising campaigns in Yandex and Google, and learned how people discover digital products. But over time, I became more interested in what happens after users land on a website: why they stay, where they drop off, and what helps them convert.


(II)
This curiosity led me from marketing into UX design. I started focusing on user behavior, clearer interfaces, research, interviews, and conversion-focused flows. As a UX designer, I worked with large companies in Russia including Sberbank, MTS, Megafon, and other major products, designing user journeys and solutions for complex digital services.
(III)
After moving to London, I began expanding from UX into product design. I wanted to grow beyond a narrow specialization and become stronger in visual design, systems, interaction, and brand expression. Since then, I’ve worked across different products, from crypto to dating, SaaS, OTT platforms, and music education.



(IV)
Outside of work, I’m deeply connected to music and visual culture. I DJ, produce electronic music, and organize underground events. I also love graphic design as a personal practice: making posters, visual identities, and experimental graphics. Right now, I’m also learning 3D modeling and exploring how 3D objects, sound, and visual art can become part of one immersive experience.
(V)
For me, design is not just a profession. It is a way to understand how people move through digital spaces, how they feel, what attracts them, and what makes an experience meaningful. My background in marketing, UX, product design, music, and visual art helps me see products from different angles: functional, emotional, visual, and cultural.



